﻿#ifndef __SCENE_CONTENT_TEST2_H__
#define __SCENE_CONTENT_TEST2_H__
#include "BasicSceneContent.h"

using namespace StarSeeker;

class SceneContentTest2:public BasicSceneContent
{
public:
	SceneContentTest2(ssSceneManger& scene);
	~SceneContentTest2(void);

	virtual void InitNode();
	virtual void OnLeftUp(i32 x, i32 y);
	virtual void OnKeyDown(i32 k);

private:
	StarSeeker::ssNode*		m_pLightNode;
};

#endif
